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However, Scholar, White Mage, and Black Mage are pretty untouched so we've not got them on the radar: Job and Balance Changes - Astrologian In terms of the job changes, let's run down the list. FF14 Patch 5.1 Changes: Job and Balance ChangesĪ number of jobs are going to get some overall balance changes, and everyone's favorite abandoned Blue Mage job is receiving some love too! We're talking bumping the level cap, the quests to go along with it, and also new BLU challenges. They'll be tweaking some skills as well to remove bloat, thank the lord. However, the real boon for crafters is that we're gonna get a recipe tree, which will outline all the materials and previous-tier items needed to make something. If you're wanting to put your skills to good use, you can use it to assist the struggling city-state and honestly, it's about time that we gave back to the Ishgardian community after being preoccupied with continent-wide conflicts elsewhere ever since the original recovery effort. Similar to the Restoration of Doma, the Restoration of Ishgard is now headed to FFXIV for crafters and gatherers. It should be noted that certain rings have even stronger versions in The Ringed City DLC, which can be obtained without the use of New Game+.FF14 Patch 5.1 Changes: Crafting Rehaul and Restoration of Ishgard After this, the only changes are to difficulty and soul rewards. Further additions may be found on the third cycle, New Game++.
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More powerful versions of certain rings can be found throughout Lothric on New Game+. The player character's Hollowing stat will be unaffected by starting NG+. This in turn allows one to obtain the Twin Princes' Greatsword without being given items from another player. The primary differences are an increase in game difficulty, in the form of more powerful enemies and a greater reward in souls for their defeat.īosses will still drop their specific souls when killed, allowing the player to transpose items they otherwise neglected. The player keeps all non-story based acquired weapons, armor, items, and rings and retains their level, stats, and covenant standings. The story and events in New Game+ are identical to New Game. Further game cycles can be done, but difficulty will no longer increase. This continues on until reaching New Game+ 7, which is the hardest mode the game has to offer. The process repeats each time the player completes a game cycle, with each new adventure being harder than the last. New Game+ can then be entered at any time from Firelink Shrine's bonfire. If declined, they will arrive back at Firelink Shrine and will be free to continue exploring the game as normal. Upon defeating the Soul of Cinder and completing the game, the player will be offered to enter New Game+ immediately.
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